The Generation Game: Exploding the myth behind the Google and Net Generations

Barry, W. (2009) The Generation Game: Exploding the myth behind the Google and Net Generations. In: Student First Conference 2009, 24-26 June 2009, Canterbury Christ Church University, Canterbury, Kent, UK. (Unpublished)

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Abstract

Prensky's paper "Digital Natives, Digital Immigrants" has influenced a number of Higher Education Institutions to tackle the growing concern that not only are students learning differently, they are also using a range of personalised digital tools to work, learn and play.

Popular and academic literature has been keen to extol the characteristics pertaining to the 'digital native' psyche, that include: speed of access to information; multi-tasking abilities; online socialisation; instant gratification and being more visually literate/aware.

If these characteristics are true, then the repercussions on how schools, colleges and Universities are going to teach this new generation of learner could well be profound, if not problematical.

Item Type: Conference or Workshop Item (Lecture)
Subjects: L Education > L Education (General)
L Education > LB Theory and practice of education > LB2300 Higher Education
Divisions: pre Nov-2014 > Learning and Teaching Enhancement Unit
Depositing User: Users 2 not found.
Date Deposited: 13 Jul 2011 10:43
Last Modified: 11 Dec 2014 12:44
URI: https://create.canterbury.ac.uk/id/eprint/9240

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Last edited: 29/06/2016 12:23:00