Imaginary monsters: Game 3.0 and the rise of the transgressive player

Meades, A. (2010) Imaginary monsters: Game 3.0 and the rise of the transgressive player. Journal of Gaming and Virtual Worlds, 2 (2). pp. 115-134. ISSN 1757-191X.

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Item Type: Article
Uncontrolled Keywords: Game 3.0, protest, player-generated content, media control, transgression, Online videogames
Subjects: Q Science > QA Mathematics > QA0075 Electronic computers. Computer science > QA0076.75 Computer software
Divisions: pre Nov-2014 > Faculty of Arts and Humanities > Media
Depositing User: Users 8 not found.
Date Deposited: 31 Mar 2011 14:14
Last Modified: 11 Dec 2014 14:03
URI: https://create.canterbury.ac.uk/id/eprint/6175

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Last edited: 29/06/2016 12:23:00