Unreal-time improv - Open Cycle collaborations

Ghikas, P. (2016) Unreal-time improv - Open Cycle collaborations. [Composition] (Unpublished)

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Unreal-time improv, is compositional research focusing on the development of a live performance interface for navigation through audio-timelines with the purpose of re-sequencing audio gestures.
The crossover impact of this improvisational practice has led to a collaborative research project called Open Cycle. Unreal-time improv brings a transformation of compositional methods by addressing audio recordings of improvisation as fixed sound composition. Shifting towards the re-materialisation of these works as notation for specific non-electronic instrumentation, these actual-timeline compositions form open cycles of works involving pianist Pavlos Antoniadis (IRCAM and GREAM, FR) and saxophonist Nick Roth.
The uploaded recording 'He Piccoli Man' forms part of the first Open Cycle process with Nick Roth, completed in December 2016.
The Unreal-time Max patch was designed by Tom Mudd (Open University).

Item Type: Composition
Uncontrolled Keywords: composition, improvisation, interface
Subjects: M Music and Books on Music
M Music and Books on Music > M Music
Divisions: Faculty of Arts and Humanities > School of Music and Performing Arts
Depositing User: Panos Ghikas
Date Deposited: 06 Jan 2017 15:21
Last Modified: 06 Jan 2017 15:21
URI: https://create.canterbury.ac.uk/id/eprint/15392

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Last edited: 29/06/2016 12:23:00