Red Dead Redemption (2010): animating game structure and game surface

Pallant, C. (2012) Red Dead Redemption (2010): animating game structure and game surface. In: 24th Annual Society for Animation Studies Conference, 25th-27th June, 2012, RMIT University, Melbourne, Australia.

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Item Type: Conference or Workshop Item (Paper)
Subjects: Q Science > QA Mathematics > QA0075 Electronic computers. Computer science > QA0076.75 Computer software
Divisions: Faculty of Arts and Humanities > School of Media Art and Design
Related URLs:
Depositing User: Dr Chris Pallant
Date Deposited: 04 Nov 2015 17:18
Last Modified: 04 Nov 2015 17:18
URI: https://create.canterbury.ac.uk/id/eprint/13961

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Last edited: 29/06/2016 12:23:00